Αρχική » Άρθρα με ετικέτα 'Greece' (Σελίδα 2)

Αρχείο ετικέτας Greece

LTTA 5 Scratch

Happy Easter


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Best Coding Language for Kids

Kids tend to learn to code better and faster when they are still young. However, it might be difficult to decide which coding language kids should learn.

scratch download

TOP3 languages that most people recommend for programming for kids:

  1. Python

As an interpreted high-level programming language for general-purpose programming, this language can be used to create video games, web frameworks, and many scientific and numeric computing projects. Companies like Google and Disney use Python.

  1. JavaScript

JavaScript makes websites interactive. For example, programmers can run it on web servers to transform simple web documents into interactive apps and games. Browsers like Google Chrome, Firefox, and Internet Explorer use JavaScript.

  1. HTML

HTML is a programming language often used by people interested in web development. When writing HTML, programmers add “tags” to the text to create the structure, and the browser knows how to display the text or graphics.

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(περισσότερα…)

SCRATCH- Create a Story

Create a Story

Choose characters, add conversation, and bring your story to life.


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SCRATCH Animate a Name

Animate a Name

Animate the letters of your name, initials, or favorite word.


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Greece 2nd GEL Kalymnou – Robotics

Students of the 2nd daily high school of Kalymnos made this app with the humanoid robot NAO. NAO recognises in the photos (NAOmarks) the kind of the sponge and tells some general information about them.

 

 

Barefoot – unplugged activities to develop computational thinking skills

Join Dr Chips and Ms Lieghio for the first Barefoot Live. Here they’ll be introducing various unplugged activities to develop computational thinking skills, including Dance Moves! The activities are suitable for all primary pupils and require nothing more than pen and paper to complete.

Barefoot – Safer Internet

Join Dr Chips and Ms Lieghio for a Safer Internet Day live special! They’ll be sharing the freshly revamped ‘Cyber Snakes’ activity for pupils aged 5 – 7 and launching a brand new online game about phishing scams,‘ The Phisherman’, for pupils aged 8 – 11. Join live or watch again at this link

 

 

SCRATCH – use of variables in computer games

Join Dr Chips and Ms Lieghio where they’ll explore the use of variables in computer games. First up they’ll show how to blast asteroids (whilst learning about variables of course) using ‘Asteroid Blaster’, and then leave you with a coding challenge to complete in

Program a teacher / Sandwich Bot

Children have to program their teacher to make a jam sandwich using basic commands. It is not as easy a it seems. You can view the planning here. http://code-it.co.uk/csplanning.html (Sandwich Making Algorithm)

 

School3

SCHOOL3 01erasmus 1

KA229 School Exchange Partnerships

Project code 2019-1-EL01-KA229-062930

Summary

It was observed by all our partners during education and training that rapidly growing robotic applications in education attracted the interest and attention of the students and helped them to participate classes more effectively and more enthusiastically. Preparing today’s students requires educational systems to provide a core body of knowledge as well as a set of skills needed. At the same time the rapid growth of digital tools available increase the challenges of nowadays. The high exposure of 21st century students in web 2.0 tools, devices, and environments opens a window of new affordances, challenges, opportunities, and skills for learning/teaching and assessment. (περισσότερα…)

eTwinning of School 3

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16/10: Παγκόσμια Ημέρα Διατροφής
Η Παγκόσμια Ημέρα Διατροφής γιορτάζεται κάθε χρόνο στις 16 Οκτωβρίου, μέρα που το 1945 ιδρύθηκε ο Παγκόσμιος Οργανισμός Τροφίμων και Γεωργίας (FAO) του ΟΗΕ.
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