School3

KA229 School Exchange Partnerships Project code 2019-1-EL01-KA229-062930 Summary It was observed by all our partners during education and training that rapidly growing robotic applications in education attracted the interest and attention of the students and helped them to participate classes more effectively and more enthusiastically. Preparing today’s students requires educational systems to provide a core body […]

Συνεχίστε την ανάγνωση →

LTTA 5 Scratch

Guess the word Μετάβαση στο scratch.mit.edu.

Συνεχίστε την ανάγνωση →

LTTA 5 Scratch

History puzzle Μετάβαση στο scratch.mit.edu.  

Συνεχίστε την ανάγνωση →

LTTA 5 Scratch Greece

Christ has risen Μετάβαση στο scratch.mit.edu.  

Συνεχίστε την ανάγνωση →

LTTA 5 Scratch Colours

Colours Μετάβαση στο scratch.mit.edu.

Συνεχίστε την ανάγνωση →

LTTA 4 Romania Photo album

Συνεχίστε την ανάγνωση →

LTTA 5 Greece Code

Agenda 18 to 22 July Λήψη αρχείου

Συνεχίστε την ανάγνωση →

mBlock

mBlock 5 A powerful platform for coding designed for STEM education mBlock 5, based on Scratch 3.0, is specially designed to support STEM education. By supporting block-based and text-based programming, mBlock 5 allows users to freely create games and animations, and to program Makeblock robots and micro: bit. Moreover, the software features cutting-edge technologies like […]

Συνεχίστε την ανάγνωση →

Scratch EDUCATOR GUIDE

Scratch Guide and lessons for Educators Λήψη αρχείου

Συνεχίστε την ανάγνωση →

Scratch -Getting started

Getting Started with Scratch Scratch is a free visual programming language and online community where anyone can create their own stories, games, and animations. We are so excited to share the many pathways to participate in the Scratch global community! Just Getting Started? The Scratch Ideas page is a great place to begin! This page offers a […]

Συνεχίστε την ανάγνωση →

Coding in the Classroom

Edutopia One need not look to superstars such as Mark Zuckerberg or Bill Gates to justify reasons for using code and programming logic in the classroom. There’s plenty of literature that illustrates its positive learning outcomes. Coding in the classroom is linked to improved problem solving and analytical reasoning, and students who develop a mastery […]

Συνεχίστε την ανάγνωση →