Gamify 2022 – Preliminary Table of Contents
https://www.conference-publishing.com/list.php?Event=FSEWS22GAMIFY
Participation in the Thessaloniki International Fair
The Erasmus+ European Project KA227: 2020-1-EL01-KA227-SCH-094519 “Cultural Heritage and Gamification in Education” (CultGamEdu) of the Department of Greek Philology of Democritus University of Thrace was presented at the stand of the Democritus University of Thrace at the Thessaloniki International Fair. A large number of people visited the stand of the Democritus University of Thrace at […]
European Heritage Label sites: a useful tool for teachers
https://geo.osnabrueck.de/ehl/EN/map
The link to the digital application for Cultural heritage and Gamification in education
https://cultureheritagegamification.com/ Get credentials to play the game at https://docs.google.com/document/d/1tyB-441png38rKmEUqzfKhPB6yJvsA2L/edit?usp=sharing&ouid=109508807014396863711&rtpof=true&sd=true INSTRUCTIONS ΟΔΗΓΙΕΣ
World Heritage Journeys-Europe
https://visitworldheritage.com/en/eu
School Education Gateway Course “European Cultural Heritage as a pedagogical and integration tool in Education”
https://www.schooleducationgateway.eu/en/pub/teacher_academy/catalogue/detail.cfm?id=173140
Europeana: European cultural heritage to be used and enjoyed by everyone for learning, for work, or just for fun
https://www.europeana.eu/en
A Collaborative Cloud for Europe’s cultural heritage
https://ec.europa.eu/commission/presscorner/detail/en/IP_22_3855