Αρχική » 2023

Αρχείο έτους 2023

Gamification on the World Environment day 2023

On 5th of June we celebrated the World Environment Day by playing a digital game about fast fashion and climate change. A group discussion followed about the ways of action that need to be taken against fast fashion.

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GamiFin Conference 2022 -15 papers about Gamification

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Impact of Gamified Teaching on University Student Learning-Article

https://www.mdpi.com/2227-7102/13/5/470

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Impact of Gamified Teaching on University Student Learning-Article

https://www.mdpi.com/2227-7102/13/5/470

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Final products

The final products of project Culture heritage and Gamification in Education were 1) A digital game with 33 monuments from Greece, Italy and Spain. You are a young scientist who tries to “Save the world” at https://cultureheritagegamification.com/ (credentials needed, check here) 2) Cultural Guides for 90 monuments with multimedia resources, from Greece, Italy and Spain […]

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Scavenger hunt game and cultural heritage in Komotini

Students from partner schools who visited our town, Komotini in April 2023 had the chance to enjoy all the important sites of the town and get familiarized with the cultural heritage of Greece by playing a digital scavenger hunt game which students of Geniko Lykeio Iasmou prepared for the mobility.

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Upcoming conference about the latest technology innovations that are changing the way education is delivered

https://www.terrapinn.com/exhibition/edutech-europe/Workshops.stm

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Call for papers- theme: “Technological Advancements & Innovations in Future Education”

Future Education 2023 encourages the community of multinational researchers to share their common experiences and discussions. In the history of the Future Education series, the conferences have been held in two different countries.

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Cultural Heritage in Europe-policies and programmes

Explore Europe’s cultural heritage about policies and programmes.

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Teachers’ evaluation of the Digital Application

From the questionnaire addressed to the teachers in all three countries it was demonstrated that the evolution and the effectiveness of educational games, combined with the excitement andenjoyment they provide, fosters inspiration, promotes change, creates goodwill, coordinatesefforts in different environments, helps to maximize motivation, creates a pleasant experience forthe student, and maintains interest at high […]

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