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Αρχείο έτους 2022

Gamification and Cultural Heritage – Questionnaire for Teachers 

The questionnaire, was distributed to the teachers for the evaluation of the Digital Application.

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Gamification and Cultural Heritage – Questionnaire for Teachers 

The questionnaire, was distributed to the teachers for the evaluation of the Digital Application.

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Gamification and Cultural Heritage – Questionnaire for school pupils  

Α questionnaire was distributed to the pupils for the evaluation of the digital Application.

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Evaluation of the LTTA in Greece

https://sway.office.com/vNZHnjR08dsCWZDk

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LTTA in Greece

The week from October 17 to 21, 2022 was particularly fruitful for the implementation of our Erasmus+227 CultGameEdu project. Partners met in Greece at the invitation of the Greek school Geniko Lykeio Iasmou, which organized a very rich program.

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Video

Watch the video about our project at https://drive.google.com/file/d/1VCNKHTKro0XkMLgSJag8Ye_Y36uU3qAv/view?usp=share_link

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LTTA in Greece- the agenda

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Students enjoy the CultGamEdu application

Students of GEL Iasmos school played the game actively participating, as the application involved them creatively in activities of knowledge and understanding aspects of the cultural heritage of Greece, Italy and Spain. Their interest was kept undiminished in their quest to conquer as many budges as possible through the information they presented and the problems […]

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Resources about Gamification

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Gamify 2022 – Preliminary Table of Contents

https://www.conference-publishing.com/list.php?Event=FSEWS22GAMIFY

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