osu!

osu! is a rhythm game primarily developed, published and created by Dean “peppy” Herbert. Originally released for Microsoft Windows on September 16, 2007, the game has also been ported to macOS, Linux, Android and iOS. osu! has an active esports community, and is also sometimes recommended by professional players of other games to practice or warm up.

 

There are four official game modes:osu!”osu!taiko”, “osu!catch”, and “osu!mania”.A level in any of these modes is called a “beatmap”. In osu!, beatmaps consist of three itemshit circles, sliders, and spinners. These items are collectively known as “hit objects”, and are arranged in different positions on the screen and in different points of time. Taiko beatmaps have drumbeats and spinners. Catch beatmaps have fruits and spinners, which are arranged in a horizontal manner. Mania beatmaps consist of keys and holds. The beatmap is then played with accompanying music, simulating a sense of rhythm as the player interacts with the objects to the beat of the music. Each beatmap is accompanied by a background. The game can be played using various peripherals, but the most common setup is a graphics tablet or computer mouse to control cursor movement, paired with a keyboard.

osu!

This song is called Til Death and is played with the mods DT(Nightcore).

 

 

osu!Taiko

This song is called Six Trillion Years and Overnight Story and is played with no mods.

 

 

osu!catch

This song is called Suzuki Konomi and is played with no mods.

 

 

osu!mania

This song is called Dancin’ and is played with no mods.

 

 

All game modes also have certain mods which can be applied which alter the gameplay in some way. While each mode has its own unique mods, most are standard between game modes. These mods can be divided up into three categories: Difficulty increase (Hard Rock, Sudden Death/Perfect, Hidden/Fade In, Double Time/Nightcore, Flashlight), Difficulty decrease (Easy, Half Time, No-Fail, Spun Out) and Unranked (Auto-Pilot, Relax, Cinema, Auto, ScoreV2). The Difficulty increase and Difficulty decrease mods raise and lower the score multiplier, respectively.

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